Want to write a simple program that shows some .BMP files on an LCD cape. Looking for advice as to what SDK/API to use. I was thinking of something like SDL or gtk. What would you use? Does SDL work on Beaglebone Black?
I used SDL, although I had to use the software renderer. It worked fine for my purposes.
Not sure how up-to-date that code is. It was written to support building on OS X as well as on the BBB.
Perhaps Qt ?
That’s jpeg at any rate. . .
According to the link the person gave from the first answer, Qt does indeed support read/write for BMP.
If it's bmp, just...
fbv -d 1 /root/logo.bmp
ah +1 to Robert. For the ultimate minimalist approach.
Thanks for replies, gents.
What’s up with SDL, why is there no support (or software render only)?
I thought about Qt but I don’t like the licensing.
Robert’s solution is simple, but eventually I need something more complex that will let me overlay BMPs on top of each other, or display part of a BMP.
SDL, GTK, cairo… take your pick. they will all wok.
Just for the fun of it, currently have the SDL animatesprite example running in a virtual console on a 4d systems 7" LCD cape using SDL1.2