Koen has already had Ogre3D running and there is an openembedded package
for it. The package pulls Ogre from an older copy of their development svn
which changes fairly often. I am trying to get the Ogre GLES render system
to compile under Linux again.
Once I finish that I plan to turn my attention to OIS and also CEGUI.
What I would like to know more about is getting Ogre GLES to run without X.
Basically run it from a console-image. That will probably be the last step
that I work on.