Media Player development - which libs should I use in angstrom?

As a part of my project I need to develop a small media player for the
beagleboard (running angstrom).

Since gstreamer is out of the question, I'm going to start with a GPP
only solution (With NEON acceleration).

I've built a custom media player some time ago using libavcodec and
SDL. I wonder which libs I should use in the ARM case, that already
incorporate the NEON acceleration. Are these all I need ? -

http://www.angstrom-distribution.org/repo/?pkgname=libavformat-dev
http://www.angstrom-distribution.org/repo/?pkgname=libavcodec-dev

Regarding the display, which lib can I use (SDL equiv)?

If you guys have a better idea regarding which libraries I should use,
please let me know.

Thanks,
   Guy

Guy Zyskind wrote:

As a part of my project I need to develop a small media player for the
beagleboard (running angstrom).

Since gstreamer is out of the question, I'm going to start with a GPP
only solution (With NEON acceleration).

I've built a custom media player some time ago using libavcodec and
SDL. I wonder which libs I should use in the ARM case, that already
incorporate the NEON acceleration. Are these all I need ? -

http://www.angstrom-distribution.org/repo/?pkgname=libavformat-dev
http://www.angstrom-distribution.org/repo/?pkgname=libavcodec-dev

libavutil too :slight_smile:

Regarding the display, which lib can I use (SDL equiv)?

If you guys have a better idea regarding which libraries I should use,
please let me know.

For decoding libav/FFmpeg is the one to use.

As a part of my project I need to develop a small media player for the
beagleboard (running angstrom).

Since gstreamer is out of the question, I'm going to start with a GPP
only solution (With NEON acceleration).

Just out of curiosity - why is gstreamer and DSP based solution is out
of questions?