I’m just getting started on this great platform and I’ve got some questions about capes/overlays on which I thought perhaps someone could share their expertise.
Most of the documentation you find online still refers to cape manager and slots, which is slightly confusing for beginners. I did find this page  and I understand (I think) that there is no longer a cape manager and that u-boot does the loading of capes.
So first questions:
- Is this assumption correct?
- I do understand the concept of the device tree and loading overlays, but… what is the difference between overlays, capes and virtual capes? I’ve seen all mentioned in various places, but nowhere could I find a description of each. I’ve also seen “manual overlays” mentioned. Do they all actually refer to the same thing?
- How can one see which capes/overlays are loaded once the system has booted up in the new uboot overlays world?
I’m starting to look at the PRUSS and how to use them, and I’m not sure which overlays should be loaded to enable them, or if access to them is already enabled by default. On /boot/uEnv.txt there seem to be a couple of options, one of which is commented out. I notice the difference in the naming (’-RPROC-’, vs. -UIO- commented out), so I’m guessing that the RPROC PRUSS overlay is loaded and the UIO one is not.
But could someone elaborate a bit more on this?
###pru_rproc (4.4.x-ti kernel)
###pru_uio (4.4.x-ti & mainline/bone kernel)
Finally, on my /boot/uEnv.txt file I can see these lines, which I understand are for older kernels. As a humble piece of feedback from a newcomer, these make the file more confusing for options that no longer apply. Would it not make sense to remove them for new images?