Floating Point Optimization Tutorial.

Hello,

In the process of writing my Math-NEON library for the contest, I've
also written a small tutorial on how to optimize Floating Point
operations in GCC on the Pandora (OMAP3 based). Since it's relevant to
you guys and there's some very knowledgeable types around here, i'll
post here aswell:

http://pandorawiki.org/Floating_Point_Optimization

Are there any suggestions? Is anything wrong?

Thanks,