Hi Everyone,
I just got my xM board and it's fantastic. I managed to get Lucid up
and running using the image at http://rcn-ee.net/deb/rootfs/lucid/ubuntu-10.04.1-r1-minimal-armel.tar.7z
and installed xfce. I've also installed the SGX drivers according to http://elinux.org/BeagleBoardUbuntu#SGX_Video_Acceleration. I was
wondering though if it's possible to get non-ES openGL support under
Lucid? I was hoping to run some things like pygame or pyglet.
Running glxhead (installed from the mesa-utils package) says that my
opengl renderer is still software.
Does anyone have any pointers? Or is this not possible? http://beagleboard.org/hardware-xM says "opengl applications" which
got my hopes up :).
In case you want to try GLES, I'd recommend you to try Maverick [1],
enable universe/multiverse repos and install libgles1-sgx-omap3 and
libgles2-sgx-omap3. This should be enough for you to play with SGX
drivers.
I got ubuntu-10.10-minimal-armel.tar.7z and followed the instructions at http://elinux.org/BeagleBoardLucid except substituting maverick for lucid.
After booting the SD card I used aptitude to install Gnome and other apps I need.
One thing I don't know is if it works for the xM, I have a C3 and only up to a C4 is mentioned in the procedure.
Regards
Sid.
or, if you 'ignore' everything i wrote here about kernel
modules/libs/etc, as the demo files will be contained in the
"GFX_Linux_SDK.tar.gz" archive created by the script..
I have something I have been working on. I don't have an installer for it
so you would have to manually copy files. It also does not run under X yet
so you would have to shut down X to run it from console mode.
Also, I know that people have gotten Ogre and Irrlicht 3D engines to run
on the Beagle board. I don't know if any of those are available as
packages for Ubuntu though. Maybe search for those?